Weapons+Combat mechanics Suggestions/Discussions (PART 3)


Docterrok

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Now, as you all should know by now, this is a multi part thing, if you have not seen part one or two, make sure to do so, because I will be using points from previous discussions.

alrighty, lets hop right in shall we?

Point 1: Melee Combat

according to the polls, the most voted form of combat would be likened to that of wolf attacks. This would be simple to implement and very cinematic, also, you can talk with attacker to make him/her back down, if he/she does not, one of you will have to die for it to end. This would be an on the floor, tooth and nail sort of ordeal, that would last longer than a scuffle with a wolf, a LOT longer. You will utilize the weapons you own, and if you do not have weapons, hand to hand combat will be used, making ordeal even longer!

Point 2: Stealth mechanics

Stealth is already a thing in this game, but why not implement in combat?

It should be a risky affair, like, if you get caught sneaking around, no matter what type of person, good or evil, will react a little like this.

Laughing.gif

And then will act like this...

tector-gorch-on-the-gatlin-gun.gif?w=694

Again, stealth would be an awesome thing to the game IMHO.

To be continued...

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