ADVICE: Leaving A Trail In Caves & Walk Around Houses...


TygerxEyes

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Greetings,

I know for some of you this is old news; however, in watching my share of 'let's videos,' I have watched people miss these things:

  • HOUSES - it plays to make a 360º sweep of the exterior of houses as there sometime things behind the houses - in fact, in one map there is a common spot for a dead guy and a rifle that is commonly missed.
  • CAVERNS (& ANY PLACE YOU NEED REFERENCE POINTS):
    • Caves - Red Flares make a great (temporary) trail marker (drop them) which you can pick-up on the way back. Remember, if you want to find your way back, leave the marker at the mouth of the cave out of which you are coming *not* the mouth of the correct Y junction, so you always know the cave mouth you need to enter to go back.  Once you know the pathway, to set permanent markers - build a single stick fire as they cost nothing as burn-out super quick - if you are going to be traveling back and forth through a ravine or cavern system with turn-offs - you might need to build a fare amount of fires - but build one at cave opening you are coming from and going into to make it clear - both going and coming back - which mouths you want for direct travel to-and-from without getting lost.  Obviously, explore side paths, get loot, but once you have... you want the fastest routes and least wandering.
    • It would be great if the game let you mark your trails with paint, spray paint, knife cuts in trees, or even cave walls with charcoal arrows from torch, flare, or what not... so far, it is a bread-crumb approach with red flares as they are easy to see and are not eaten by wildlife.

Happy Hunting & Trail Blazing...

`Tyger~

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To be honest, as far as i know there is only 1 house, by particular body of water, that may have a corpse with rifle spawn behind it. There are a few other "behind house" spots, but mostly they have low tier stuff spawning there.

But in addition to that suggestion id also suggest rather obvious point - to search everywhere, items can be found in weirdest of places, between and/or under shelves, behind tables and boxes, in the middle of open areas, in remote corners, etc

And caverns are fairly easy to navigate using right hand rule. I havent seen any where it wouldnt work. They are fairly simple, lacking any complex design.

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22 hours ago, Dirmagnos said:

To be honest, as far as i know there is only 1 house, by particular body of water, that may have a corpse with rifle spawn behind it. There are a few other "behind house" spots, but mostly they have low tier stuff spawning there.

But in addition to that suggestion id also suggest rather obvious point - to search everywhere, items can be found in weirdest of places, between and/or under shelves, behind tables and boxes, in the middle of open areas, in remote corners, etc

And caverns are fairly easy to navigate using right hand rule. I havent seen any where it wouldnt work. They are fairly simple, lacking any complex design.

In terms of initial forays, I would agree though there are times when that fails... when you have a left, right, left, left, right, as the pathway for a cavern on uses to traverse back and forth... there is a cavern where what I am explaining applies - it's damn annoying to go winding about ;)

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4 hours ago, TygerxEyes said:

In terms of initial forays, I would agree though there are times when that fails... when you have a left, right, left, left, right, as the pathway for a cavern on uses to traverse back and forth... there is a cavern where what I am explaining applies - it's damn annoying to go winding about ;)

Dunno, never got lost by keeping it to one side of the cave. Sometimes have to backtrack due to dead ends, but were never walking in circles. I find fog to be far more confusing that cave system.

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Not only is fog the most disorienting thing, it happens to be the scariest thing out there!

Especially on the ice if you are heading out and wondering if you've gone past JackRabbit Island and is approaching THIN ICE!

Less of a concern now that I've strung sticks every three paces across the ice between JackRabbit and Misanthrope, and from Misanthrope to Vacation Homes on the highway.

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On 2016-06-26 at 10:20 PM, hauteecolerider said:

Not only is fog the most disorienting thing, it happens to be the scariest thing out there!

Especially on the ice if you are heading out and wondering if you've gone past JackRabbit Island and is approaching THIN ICE!

Less of a concern now that I've strung sticks every three paces across the ice between JackRabbit and Misanthrope, and from Misanthrope to Vacation Homes on the highway.

Pity the game has no flag tape :big_smile:

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