palbi Posted May 28, 2016 Share Posted May 28, 2016 Dear All, First: I always play Pilgrim (tried the others too, but they didn't work for me). As mentioned in the Title, it's officially v.338 but mine calls itself Sandbox Alpha v.339. I will compare it to v.332, the former version. Now let's go on! As a celebration to the new version, I started a new sandbox game. (I was expecting it as a major update, like many of us - and so it was!) I have some 10+ hours of gameplay in it, so my experiences are: Positive: 1. Indoor lighting and look of houses became nice, you guys did a really great job! (Thumb up.) 2. I guess you tweaked the whether system a bit as well, at least I haven't seen -34C air and -24C windchill earlier. Fine, this is what one could call cold, I would expect (or fear...) this in real circumstances. Negative: 1. Tiredness system. Story for short: I spend approximately the same amount of time in bed, as in v.332, no matter if day or night. But in v.332 I simply ran out of daylight and couldn't walk in darkness, or spent the time in mines and by the time I reached another Region with houses I got tired despite the day has just begun. Whereas in v.338 I get weary very fast. I would say, the "truth" is somewhere halfway between the two. Now, neither systems work really well. (I always rush, when the "rush-o-meter" makes this possible.) +++ Long-term solution could be splitting this bar into two: Sleepy and Power (name them as you like). If I start the day at dawn, at the and of the day I get sleepy, no complaint. Coffee can help a bit. But if I loose strength, an 0.5-1 hour napping could bring back, say, 25% (sleepiness doesn't change during napping!!) This requires laying down of course (bed, etc.) From this point of view, "night shift" affects both double - I have worked in shifts, I know what I'm talking about. Additional suggestion to this: Coffee and HerbalTea could be a bit rare (and always considered to be 100%, they don't add that much to the calorie store, there's no point to sort them 43% or 59% or 13% like foods) so the players have to use them wisely. 2. Maybe it's accidental, but I have fully discovered MisteryLake and CoastalHighway by now, and haven't found a single Hacksaw. 3. I have tools and high quality tools, and I can't repair broken down cupboard doors. Hm... Finally, thanks for reading this really long post. Link to comment Share on other sites More sharing options...
selfless Posted May 29, 2016 Share Posted May 29, 2016 Stop running everywhere, Pilgrim, and you'll be fine. Link to comment Share on other sites More sharing options...
cekivi Posted May 29, 2016 Share Posted May 29, 2016 On 2016-05-28 at 7:13 AM, palbi said: Dear All, First: I always play Pilgrim (tried the others too, but they didn't work for me). As mentioned in the Title, it's officially v.338 but mine calls itself Sandbox Alpha v.339. I will compare it to v.332, the former version. 0.339 was a minor patch to fix a Windows XP crash Fatigue and stamina were re-balanced with the goal of ensuring that Pilgrim and Voyager players will be tired enough at the end of the day to sleep the whole night. It's a work in progress. If you continue to experience issues, make sure to log them on the forums. Link to comment Share on other sites More sharing options...
Wasteland Watcher Posted May 30, 2016 Share Posted May 30, 2016 I've been playing since December and have never had a single CTD. I was overjoyed when version 338 was released and I could see indoors again. A day or so later version 339 released and I've been experiencing numerous crash to desktop errors. Nonstop. Generally they occur after I've done anything with a car trunk (which is where I store my meat). The "interesting" thing is that it happens on a laptop that uses an Nvidia GPU and a desktop system that uses an AMD GPU. Exactly the same CTD nonstop on two completely different systems. Link to comment Share on other sites More sharing options...
Wasteland Watcher Posted May 30, 2016 Share Posted May 30, 2016 On 5/28/2016 at 8:13 PM, palbi said: 2. Maybe it's accidental, but I have fully discovered MisteryLake and CoastalHighway by now, and haven't found a single Hacksaw. I've very rarely found a hacksaw in Mystery Lake but when I did [ Spoiler warning! ] it was in the dam Link to comment Share on other sites More sharing options...
palbi Posted May 30, 2016 Author Share Posted May 30, 2016 16 hours ago, cekivi said: 0.339 was a minor patch to fix a Windows XP crash Fatigue and stamina were re-balanced with the goal of ensuring that Pilgrim and Voyager players will be tired enough at the end of the day to sleep the whole night. It's a work in progress. If you continue to experience issues, make sure to log them on the forums. My updates come automatically from Steam, I have nothing to do. I use Win7HP 64bit. Fatigue and stamina: good to hear, it's in development, because I think it's as unbalanced as the previous version was. I'm making some tests on this, will share with the community the coming days. Link to comment Share on other sites More sharing options...
nicko Posted May 30, 2016 Share Posted May 30, 2016 yep so do mine from Steam, I guess because we are on PC windows platform we get all related for updates for windows PC be it win10/8/7xp Link to comment Share on other sites More sharing options...
palbi Posted May 30, 2016 Author Share Posted May 30, 2016 18 hours ago, selfless said: Stop running everywhere, Pilgrim, and you'll be fine. 1. Aside from playing modes: there are large open areas (especially in PleasantValley and in TimberwolfMountain) where you have to hurry, because if fog or blizzard comes in, you're doomed. 2. The game became now extremely slow. Link to comment Share on other sites More sharing options...
nicko Posted May 30, 2016 Share Posted May 30, 2016 you sprint/run only when you need too. and why is your game become slow? PC hardware issues I first think. Maybe you need a better hardware? also make sure your PC is virus free. This can cause very unstable conditions running any program/game. Maybe post your PC Specs. and other forum users might be able to assist. Link to comment Share on other sites More sharing options...
Scyzara Posted May 30, 2016 Share Posted May 30, 2016 The fatigue gain rates in Pilgrim and Voyageur were increased to Stalker level during the last update, hence players of all modes are now experiencing fatigue gain rates formerly only known by Stalker players. The intention behind it is to make sure all players are exhausted by the end of the day in all modes to enable them to sleep 10 hours in a row. A sideffect of the change is that it's no longer feasible to run nonstop in Pilgrim without getting exhausted pretty fast. In this regard, @selfless (and @nicko) actually gave you a pretty good advice. Running all the time is not recommendable. It's rather a feature meant to be used in emergency situations (like e.g. getting chased by a wolf and running towards a nearby building), not for permanent use. Link to comment Share on other sites More sharing options...
nicko Posted May 30, 2016 Share Posted May 30, 2016 yeh it works great can do stuff now and sleep well at night/day == awesome Link to comment Share on other sites More sharing options...
palbi Posted May 30, 2016 Author Share Posted May 30, 2016 2 hours ago, nicko said: you sprint/run only when you need too. and why is your game become slow? PC hardware issues I first think. Maybe you need a better hardware? also make sure your PC is virus free. This can cause very unstable conditions running any program/game. Maybe post your PC Specs. and other forum users might be able to assist. My hardware is OK. I wanted to say that walking from here to there takes a lot of time. But I have other problems with it as well, I will post it soon. Link to comment Share on other sites More sharing options...
palbi Posted May 30, 2016 Author Share Posted May 30, 2016 2 hours ago, Scyzara said: The fatigue gain rates in Pilgrim and Voyageur were increased to Stalker level during the last update, hence players of all modes are now experiencing fatigue gain rates formerly only known by Stalker players. The intention behind it is to make sure all players are exhausted by the end of the day in all modes to enable them to sleep 10 hours in a row. A sideffect of the change is that it's no longer feasible to run nonstop in Pilgrim without getting exhausted pretty fast. In this regard, @selfless (and @nicko) actually gave you a pretty good advice. Running all the time is not recommendable. It's rather a feature meant to be used in emergency situations (like e.g. getting chased by a wolf and running towards a nearby building), not for permanent use. Watch my next post, will be "Experiences to v.388 #2". Link to comment Share on other sites More sharing options...
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