Scyzara Posted May 11, 2016 Share Posted May 11, 2016 One of the splinted stem fragments of the fallen tree near unnamed pond lacks materiality. When you try to step onto it, you just fall through. The other two fragments and the trunk are working properly. I've marked the immaterial part of the tree in my screenshot. Link to comment Share on other sites More sharing options...
Guest Support Posted May 11, 2016 Share Posted May 11, 2016 Thanks for the heads up. I'm not sure if the missing collision is per design or not, but I will get this over to the environment team to check. Link to comment Share on other sites More sharing options...
Dinhammer Posted May 11, 2016 Share Posted May 11, 2016 The fact that details such as this attract community attention is testament to how good the game really is. Link to comment Share on other sites More sharing options...
Scyzara Posted May 12, 2016 Author Share Posted May 12, 2016 11 hours ago, Support said: Thanks for the heads up. I'm not sure if the missing collision is per design or not, but I will get this over to the environment team to check. Thank you. Should it be a trap by design, it would be awesome if you could add the sound of splintering wood while the character falls through. I didn't mind my small accident at all, just didn't understand that it might have been intentional.^^ 11 hours ago, Dinhammer said: The fact that details such as this attract community attention is testament to how good the game really is. True. I have never noticed any truely "relevant" (i.e. gamebreaking) bug at all as far as I remember. So I'm reporting even the minor ones. Link to comment Share on other sites More sharing options...
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