Jolan Posted May 8, 2016 Share Posted May 8, 2016 Generally, I've been enjoying the update - especially the graphics. However, since the last update I've had instances where a wolf attacks, breaks off and while you're still in the animation (and so can't do anything) it attacks again. You can actually see the furry hazard walk off about 3 steps, turn around and immediately launch into the next attack. If the intent is to have the wolf kill you, just do that. Having the thing re-attack before you can do anything is just irritating. Significantly more than if it just killed you in the first attack. The animation is clear it is the first wolf not a second one and two of the times were with Fluffy. Only one of the wolf attacks I experienced didn't have this affect. That was the 3rd Fluffy attack during the Immortal Fluffy game. Here's one of the pretty pictures - no wolves Link to comment Share on other sites More sharing options...
Scyzara Posted May 8, 2016 Share Posted May 8, 2016 That rather sounds like a bug to me, to be honest. Normally, wolves just run away after a handfight and don't re-attack you. Did you click your left mouse button during the attack or did you just wait until your character passed out? Link to comment Share on other sites More sharing options...
ElvisHunter Posted May 8, 2016 Share Posted May 8, 2016 I have had 3 fights with the same wolf (old AI,voyager) a few times at least. If you are close enough when they go from fleeing to limping they will turn and attack at least a percentage of the time. I have also been attacked by Fluffy in the middle of him fleeing. I don't know if it is a bug exactly but i do feel it an unfortunate side effect of the "how animals run away algorithm." I agree this whole suite of behaviors (fleeing animals) is in need of some attention. Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 5 hours ago, Scyzara said: 5 hours ago, Scyzara said: That rather sounds like a bug to me, to be honest. Normally, wolves just run away after a handfight and don't re-attack you. Did you click your left mouse button during the attack or did you just wait until your character passed out? I'm not certain what you're asking? It was a normal struggle - wolf jumps me, I shriek like a mouse just ran over my foot and smash my e key repeatedly, the game listed a mess of conditions , I'm lying there with blurred vision watching the wolf walk away while I try the space bar to see if I can move yet, wolf turns around and comes back at me. I think it may be a faulty application of the the calculations used for whether the wolf will attack you - basically 3 feet is when it "noticed" me again - since I'm still stuck in my animation its screamingly irritating. Just kill me. Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 1 hour ago, ElvisHunter said: I have had 3 fights with the same wolf (old AI,voyager) a few times at least. If you are close enough when they go from fleeing to limping they will turn and attack at least a percentage of the time. I have also been attacked by Fluffy in the middle of him fleeing. I don't know if it is a bug exactly but i do feel it an unfortunate side effect of the "how animals run away algorithm." I agree this whole suite of behaviors (fleeing animals) is in need of some attention. I think you're right ElvisHunter about the algorithm, its probably the same basic problem that causes wolves to do things like run fleeing from a fire about 20 feet, turn an immediate u turn and come right back at you for some long as you're willing to sit there and watch them. It just seems like with the last update what had happened in 1 or 2 of my 50 or 60 games is now happening continuously. Link to comment Share on other sites More sharing options...
Greenglades Posted May 8, 2016 Share Posted May 8, 2016 I actually like the new mechanic or "bug", makes Wolves a bit more dangerous now. I didn't bother with them at all, now even if you have high hand to hand skill and/or wielding a rifle or bow a wolf can still kill you. Link to comment Share on other sites More sharing options...
Scyzara Posted May 8, 2016 Share Posted May 8, 2016 2 hours ago, Jolan said: I'm not certain what you're asking? It was a normal struggle - wolf jumps me, I shriek like a mouse just ran over my foot and smash my e key repeatedly, the game listed a mess of conditions , I'm lying there with blurred vision watching the wolf walk away while I try the space bar to see if I can move yet, wolf turns around and comes back at me. I think it may be a faulty application of the the calculations used for whether the wolf will attack you - basically 3 feet is when it "noticed" me again - since I'm still stuck in my animation its screamingly irritating. Just kill me. e key? Now I'm not certain what you're talking about. Do you fight wolves (= fill up the fight bar) with your "e" key? It's usually done with the the left mouse button by default. That's why I was asking: If you don't fight back at all (i.e. don't injure the wolf, but simply let the attack happen and wait until your character passes out and the wolf leaves on its own), THEN the wolf will walk away slowly from you and I could imagine how it might happen that it jumps you again. If you fight back and injure the wolf on the other hand, it should be running away from you like hell and not re-attack. At least I personally never got attacked twice during about 30 wolf handfights in V.302 so far.^^ Link to comment Share on other sites More sharing options...
cekivi Posted May 8, 2016 Share Posted May 8, 2016 I concur: a successful struggle always makes the wolf run away. I have been attacked three times by the same wolf but I was deliberately chasing it until it stopped fleeing and became aggressive again. Basically, unless they run in circles or towards you as @ElvisHunter pointed out the wolf should run far enough away to not attack you. Link to comment Share on other sites More sharing options...
ElvisHunter Posted May 8, 2016 Share Posted May 8, 2016 2 hours ago, cekivi said: I concur: a successful struggle always makes the wolf run away. I have been attacked three times by the same wolf but I was deliberately chasing it until it stopped fleeing and became aggressive again. Basically, unless they run in circles or towards you as @ElvisHunter pointed out the wolf should run far enough away to not attack you. Just to clarify, any time I fought the same wolf more than once I was also chasing it down attempting to hop on its back. I'm going to kill you and eat you style! Link to comment Share on other sites More sharing options...
cekivi Posted May 8, 2016 Share Posted May 8, 2016 10 minutes ago, ElvisHunter said: Just to clarify, any time I fought the same wolf more than once I was also chasing it down attempting to hop on its back. I'm going to kill you and eat you style! Eating Wolf Like a Wolf! For when you're out of guns, bows and snares! Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 5 hours ago, Scyzara said: e key? Now I'm not certain what you're talking about. Do you fight wolves (= fill up the fight bar) with your "e" key? It's usually done with the the left mouse button by default. That's why I was asking: If you don't fight back at all (i.e. don't injure the wolf, but simply let the attack happen and wait until your character passes out and the wolf leaves on its own), THEN the wolf will walk away slowly from you and I could imagine how it might happen that it jumps you again. If you fight back and injure the wolf on the other hand, it should be running away from you like hell and not re-attack. At least I personally never got attacked twice during about 30 wolf handfights in V.302 so far.^^ ah, I switched the key mapping because my mouse hand is slow. I fight, they are wounded, you can see the blood drips, and they still come back. The only two who haven't come back since the update is one I managed to smite hard enough in the first hit it ran away and died very shortly after, and oddly enough Fluffy that one time when I didn't have a weapon. It was during the hopeless rescue challenge otherwise I wouldn't have been in the dam. With Fluffy that time it was almost like she knew I was there but couldn't "see" me. She walked by me twice while I was rapidly taking advantage of my new found invisibility by heading for the lower dam door. Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 5 hours ago, cekivi said: I concur: a successful struggle always makes the wolf run away. I have been attacked three times by the same wolf but I was deliberately chasing it until it stopped fleeing and became aggressive again. Basically, unless they run in circles or towards you as @ElvisHunter pointed out the wolf should run far enough away to not attack you. the big problem is its happening during the animation - I haven't even stood up and can't even access the health meter, move, bandage, etc. since the keyboard is locked down - its happening while they are walking away, literally 3 steps. Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 I'm going to delete and reinstall the game and see if that makes a difference. Maybe the rabbits will stop trolling me too. Link to comment Share on other sites More sharing options...
Jolan Posted May 8, 2016 Author Share Posted May 8, 2016 well, I've cleard the local cache and reinstalled the game. Went off to go find a wolf - stats were just slightly winded and unecumbered. It jumped me, I damaged it and it started to walk off - this time I was just out of the animation when it turned around to attack again so I was able to get a flare going, run up to a wedge, start a fire and get myself bandaged while the wolf continuted its march up. the inconsiderate thing died just outside of the reach of my fire warmth. So this one I survived. Probably should have switched to the ratty clothes before I tried this though. Link to comment Share on other sites More sharing options...
ElvisHunter Posted May 9, 2016 Share Posted May 9, 2016 Couple questions. I feel like (and could be remembering it wrong) you only get an "animation" after a lost fight (the screen goes dark as you pass out) but a win doesn't (An experienced wolf tussler with an unfogged memory might be able to back me up on this). After the fight is the wolf walking or running? In my experience a walking wolf indicates you have lost the fight, while a running one indicates a player win (of sorts). Are you encountering wolves in enclosed areas? Like to they run into a rock and need to turn around? Link to comment Share on other sites More sharing options...
Jolan Posted May 9, 2016 Author Share Posted May 9, 2016 10 minutes ago, ElvisHunter said: Couple questions. I feel like (and could be remembering it wrong) you only get an "animation" after a lost fight (the screen goes dark as you pass out) but a win doesn't (An experienced wolf tussler with an unfogged memory might be able to back me up on this). After the fight is the wolf walking or running? In my experience a walking wolf indicates you have lost the fight, while a running one indicates a player win (of sorts). Are you encountering wolves in enclosed areas? Like to they run into a rock and need to turn around? I don't think I'm winning the fights - I've won very few of the hundred some odd fights. But the wolf is wounded and soon to be dead. In the fights I've "won", the wolf either dies right away or runs a short distance and dies. What was happening before was the wolves were limping away and so long as I didn't track them too close they didn't turn on me. Now, well they're mostly turning before I get out of the animation screen. Then we go into the next struggle and so on until I'm dead. The last fight was good though - got out of the animation, got my back to the wall so the wolf wouldn't jump me and got a fire lit. They're just walking around the fire if I give them a chance. I'll carry 1 cedar and 1 fir from now on - if I can get a fire lit they'll just stand there until they die or run in short loops. Like a wolf yo-yo. Edit: Just checked my stats - since the last time I cleared my stats I've got 122 close encounters, 45 struggles, 9 wins - better than I thought. 90 wolves killed in total, most of those by Astrid Fluffy Bane (who's going strong at 292 days and living large at the waterfall). Astrid Nightfall is the current one - we'll see if she makes it to day 5. Link to comment Share on other sites More sharing options...
ElvisHunter Posted May 9, 2016 Share Posted May 9, 2016 Yeah that is it then. If you don't win then they walk away but not far enough apparently. By your description though this is definitely in need of adjustment- the wolf should move far enough away that you have time to quickly stop bleeding, or at least far enough that he doesn't instantly aggro on your face. Link to comment Share on other sites More sharing options...
cekivi Posted May 9, 2016 Share Posted May 9, 2016 True. It shouldn't jump you right away. That's just not fair. There's also still an animation even if you win a fight of your character standing back up. The closest I got to this was actually tonight while doing the Hopeless Rescue challenge. I scared off Fluffy with a torch, it ran off, bounced off a wall of the dam, came back and immediately attacked. Not so good Usually the wolves stay frightened longer. The last time I attempted this Fluffy kept running in circles and not attacking me. Link to comment Share on other sites More sharing options...
Scyzara Posted May 9, 2016 Share Posted May 9, 2016 7 hours ago, Jolan said: I don't think I'm winning the fights - I've won very few of the hundred some odd fights. But the wolf is wounded and soon to be dead. Sorry for not being more precise about that. I always thought it was the wolf's injury that causes it to run away and not the fact whether you've won or lost the fight. Guess you never stop learning. If you don't fight back at all, the same cutscene plays as if you lose the fight: Your character passes out and the wolf walks away slowly. The issue you're reporting seems to be that wolves reattack you during (or shortly after) this standing up-cutscene for some reason. I've tried to replicate the problem, but it didn't work - if I lose fights on purpose, the wolves just walk away from me without reattacking. I'll move this thread to the bug subforums, maybe @Support is able to figure out what's causing these problems in your game. Link to comment Share on other sites More sharing options...
Jolan Posted May 9, 2016 Author Share Posted May 9, 2016 3 hours ago, Scyzara said: Sorry for not being more precise about that. I always thought it was the wolf's injury that causes it to run away and not the fact whether you've won or lost the fight. Guess you never stop learning. If you don't fight back at all, the same cutscene plays as if you lose the fight: Your character passes out and the wolf walks away slowly. The issue you're reporting seems to be that wolves reattack you during (or shortly after) this standing up-cutscene for some reason. I've tried to replicate the problem, but it didn't work - if I lose fights on purpose, the wolves just walk away from me without reattacking. I'll move this thread to the bug subforums, maybe @Support is able to figure out what's causing these problems in your game. cool thanks! I'm going to poke at things on this end to see if it can be mitigated by tweaks. Link to comment Share on other sites More sharing options...
Jolan Posted May 16, 2016 Author Share Posted May 16, 2016 As an update - the wolf reattacking while in animation problem seems to have died down. They're still tending to circle back quickly but I can counter that by crouching as soon as I can move. So crouch, then bandage. They seem to keep going then. Link to comment Share on other sites More sharing options...
ShawnB Posted May 16, 2016 Share Posted May 16, 2016 Similar to this issue, I got attacked by the bear 3 times in a row on the bear challenge. Is this suppose to happen? Bug? Or am I doing something wrong? Went from 100% to 10% then 10% to 2%, then died on the last attack. All I was doing was applying bandages between these attacks. Didn't even move. Link to comment Share on other sites More sharing options...
Jolan Posted May 17, 2016 Author Share Posted May 17, 2016 On 5/8/2016 at 11:19 AM, Greenglades said: I actually like the new mechanic or "bug", makes Wolves a bit more dangerous now. I didn't bother with them at all, now even if you have high hand to hand skill and/or wielding a rifle or bow a wolf can still kill you. I don't mind that, I just want a chance to get out of the animation and bandage myself so I can run away. Oh, I would also like the ability to move plastic containers outside. Link to comment Share on other sites More sharing options...
Jolan Posted May 17, 2016 Author Share Posted May 17, 2016 14 hours ago, ShawnB said: Similar to this issue, I got attacked by the bear 3 times in a row on the bear challenge. Is this suppose to happen? Bug? Or am I doing something wrong? Went from 100% to 10% then 10% to 2%, then died on the last attack. All I was doing was applying bandages between these attacks. Didn't even move. I don't know enough about that challenge to really comment, but if was in the sandbox that would be a bug Link to comment Share on other sites More sharing options...
Guest Support Posted May 17, 2016 Share Posted May 17, 2016 13 hours ago, Jolan said: I don't know enough about that challenge to really comment, but if was in the sandbox that would be a bug No it wouldn't be - We don't prevent animals from attacking you as you stand up. If you're standing around after a bear attack you are fair game to be attacked again. This is also true with Wolves, more so with packs. Depending on if you win the fight or not, what difficulty you're on, and how injured the wolf is. Since there is no bug, I am locking this thread. Link to comment Share on other sites More sharing options...
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