Lrrr Ruler of OP8 Posted April 24, 2016 Share Posted April 24, 2016 Harvesting a branch that yields three sticks lowers hatchet condition by 2% each time, same condition loss as fir branch harvesting, seems imbalanced. When Crafting Deerskin Pants, If you select to craft more hours than the sewing kit can handle before it becomes ruined, the time that you chose to work on it will pass, but the progress will stop. For example, If my sewing kit is at 10% (about 3 hr crafting time) and I select to work on it for 7, only three hours of work will be done but 7 hours will pass. Similarly, crafting those same pants only requires 3% condition loss of sewing kit if you work on for half an hour at a time, but the longer you select to work on it the condition loss per half hour dramatically and exponentially increases (IE craft for .5hr = 3% condition loss, craft for 3hr = 31% condition loss) - Good luck and best of wishes! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.