Vilespectre Posted April 14, 2016 Share Posted April 14, 2016 32 minutes ago, Raphael van Lierop said: If we created gameplay systems based on mis-spellings, this could lead to some interesting new mechanics... Ooh! Ideas! Mystery Lake --> Mystery Bake Timberwolf Mountian --> Tinderwolf Mountain (extra-flammable wolves) Desolation Point --> Desolation Joint Carter Hydro Dam --> Carter Pyro Dam Cured Gut --> Cured Hut Sewing Kit --> Sowing Kit Survival Bow --> Survival Sow Distress Pistol --> Mistress Pistol Fire Barrel --> Dire Barrel Scrap Metal --> Trap Metal Survival Knife --> Survival Wife Simple Arrow --> Pimple Arrow Old Man's Beard Lichen --> Old Man's Weird Lichen Rose Hips --> Rose Lips Wooden/Cardboard Matches --> Wooden/Cardboard Watches Can Opener --> Man Opener Fishing Tackle --> Fishing Spackle Fir Branch --> Sir Branch Coal --> Skoal (Chewing tobacco brand) Hacksaw --> Cracksaw Ice Fishing Hut --> Dice Fishing Hut Prybar --> Crybar Tinder Plug --> Tinder Pug I'm not apologizing for any of these... Link to comment Share on other sites More sharing options...
illanthropist Posted April 14, 2016 Share Posted April 14, 2016 30 minutes ago, Vilespectre said: Survival Wife I thought that was a sewing kit! Not sure how to survive a wolf attack, why not try a hinting knife! /rimshot Link to comment Share on other sites More sharing options...
SteveP Posted April 14, 2016 Share Posted April 14, 2016 2 hours ago, Raphael van Lierop said: If we created gameplay systems based on mis-spellings, this could lead to some interesting new mechanics... The words are similar in meaning from their French roots. A parlay system would be trading where you hope to improve your situation by skillful bargaining usually by exchanging goods which the other party needs for those which you need. Parley would simply be talking but could also be for the purposes of exchanging and trading. Link to comment Share on other sites More sharing options...
illanthropist Posted April 14, 2016 Share Posted April 14, 2016 A parlay is a stacking bet, spent a summer season working as a turf accountant aka bookmaker once, we call it an accumulator over here in Britain. Link to comment Share on other sites More sharing options...
LucidFugue Posted April 15, 2016 Share Posted April 15, 2016 So, now I'm confused - is the intended goal to create a system of negotiation/deal making with NPCs that goes beyond a basic barter scenario (i.e. negotiating safe passage through territory, or co-operation for mutually beneficial activities) or is it the ability to gamble with NPCs over resources? Both seem possible. Link to comment Share on other sites More sharing options...
illanthropist Posted April 15, 2016 Share Posted April 15, 2016 2 hours ago, LucidFugue said: goal to create a system of negotiation/deal making with NPCs This one Link to comment Share on other sites More sharing options...
hauteecolerider Posted April 15, 2016 Share Posted April 15, 2016 18 hours ago, Vilespectre said: Prybar --> Crybar That's appropriate considering how many locked containers have so little reward for lugging around that 1kg piece of otherwise useless steel! Link to comment Share on other sites More sharing options...
TheRealNFK Posted April 16, 2016 Share Posted April 16, 2016 @Vilespectre"Sir Branch, would you be a good bloke and pass me the Fishing Spackle? Another Man Opener has run amok in the Dice Fishing Hut." Thank you, a bizarre alternate reality of TLD has now opened in my fevered brain. Link to comment Share on other sites More sharing options...
Vilespectre Posted April 16, 2016 Share Posted April 16, 2016 Quote Thank you, a bizarre alternate reality of TLD has now opened in my fevered brain. #TheWrongDark Link to comment Share on other sites More sharing options...
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