illanthropist Posted March 13, 2016 Share Posted March 13, 2016 Hi all wanted to suggest, that's if it's possible as no idea how achievements work adding 2 possibilities. Firstly: a) Not All Who Wander are Lost: unlocked for discovering ALL the locations in one single game and b) Expand the days survived according to difficulty level for example: Apologies for poor image quality, I'm no graphic artist they are meant to represent bronze silver and gold Just thought it would give more significance to someone who survived 200 days in stalker in comparison to someone who cheesed it in Pilgrim. Thanks for reading Neil Link to comment Share on other sites More sharing options...
bethany Posted March 13, 2016 Share Posted March 13, 2016 Thanks for the suggestion! Link to comment Share on other sites More sharing options...
elloco999 Posted March 14, 2016 Share Posted March 14, 2016 I would like to see all achievements take the difficulty into account. Using bronze, silver and gold as colors like @illanthropist suggests seems like a good way to do it. Link to comment Share on other sites More sharing options...
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