Initialize engine version: 5.0.2f1 (0b02744d4013) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: ATI Radeon HD 5800 Series (ID=0x6899) Vendor: ATI VRAM: 1018 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain - Completed reload, in 0.088 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) Platform assembly: C:\Program Files\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.744289 ms GAME VERSION: Sandbox Alpha v.236 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 10329 unused Assets to reduce memory usage. Loaded Objects now: 21564. Total: 42.190891 ms (FindLiveObjects: 2.815201 ms CreateObjectMapping: 2.716058 ms MarkObjects: 32.414173 ms DeleteObjects: 4.244437 ms) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.173725 ms FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 23115. Total: 37.278339 ms (FindLiveObjects: 2.531398 ms CreateObjectMapping: 1.076951 ms MarkObjects: 30.781197 ms DeleteObjects: 2.888111 ms) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) FormatException: Invalid character found. at (wrapper managed-to-native) System.Convert:InternalFromBase64String (string,bool) at System.Convert.FromBase64String (System.String s) [0x00000] in :0 at EncryptString.Decrypt (System.String toDecrypt) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1)