Initialize engine version: 4.5.3p4 (80c2d1be1221) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1172] Renderer: AMD Radeon HD 6450 Vendor: ATI VRAM: 1010 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain - Completed reload, in 0.117 seconds Initializing input. Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer (Filename: Line: 53) UnloadTime: 3.359095 ms Successfully initialized Steam! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 6444 unused Assets to reduce memory usage. Loaded Objects now: 11747. Total: 17.632998 ms (FindLiveObjects: 0.640657 ms CreateObjectMapping: 0.181934 ms MarkObjects: 13.058829 ms DeleteObjects: 2.877669 ms) args 0: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld.exe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) args 0: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld.exe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) args 0: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld.exe (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) GAME VERSION: Sandbox Alpha v.183 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Received stats and achievements from Steam (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader. UnloadTime: 6.704195 ms Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 354 unused Assets to reduce memory usage. Loaded Objects now: 14647. Total: 14.411362 ms (FindLiveObjects: 0.608624 ms CreateObjectMapping: 0.122844 ms MarkObjects: 10.424048 ms DeleteObjects: 2.185075 ms) UnloadTime: 4.407160 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 51960. Total: 134.308456 ms (FindLiveObjects: 1.993811 ms CreateObjectMapping: 0.596806 ms MarkObjects: 129.382233 ms DeleteObjects: 1.381766 ms) UnloadTime: 73.670578 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 42826. Total: 47.040707 ms (FindLiveObjects: 1.695875 ms CreateObjectMapping: 0.586543 ms MarkObjects: 41.238094 ms DeleteObjects: 2.516600 ms) UnloadTime: 7.552288 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 50798. Total: 155.904495 ms (FindLiveObjects: 1.907665 ms CreateObjectMapping: 0.644700 ms MarkObjects: 151.107666 ms DeleteObjects: 1.299351 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 192.776505 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 798 unused Assets to reduce memory usage. Loaded Objects now: 42979. Total: 58.898460 ms (FindLiveObjects: 1.680014 ms CreateObjectMapping: 0.662115 ms MarkObjects: 52.994465 ms DeleteObjects: 2.529351 ms) UnloadTime: 7.560374 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 50914. Total: 167.131241 ms (FindLiveObjects: 1.864436 ms CreateObjectMapping: 0.566639 ms MarkObjects: 162.346832 ms DeleteObjects: 1.365283 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 92.205162 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 838 unused Assets to reduce memory usage. Loaded Objects now: 43047. Total: 69.141205 ms (FindLiveObjects: 1.834269 ms CreateObjectMapping: 0.616088 ms MarkObjects: 62.990585 ms DeleteObjects: 2.668056 ms) UnloadTime: 7.888789 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 50883. Total: 178.503845 ms (FindLiveObjects: 1.863192 ms CreateObjectMapping: 0.556687 ms MarkObjects: 173.819275 ms DeleteObjects: 1.345068 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 236.627914 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 43087. Total: 80.414902 ms (FindLiveObjects: 1.728840 ms CreateObjectMapping: 0.631638 ms MarkObjects: 74.611664 ms DeleteObjects: 2.418635 ms) UnloadTime: 8.141631 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 50904. Total: 189.252563 ms (FindLiveObjects: 1.791973 ms CreateObjectMapping: 0.542692 ms MarkObjects: 184.400070 ms DeleteObjects: 1.582360 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 143.960922 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 43147. Total: 69.549538 ms (FindLiveObjects: 1.923526 ms CreateObjectMapping: 0.603959 ms MarkObjects: 63.613823 ms DeleteObjects: 2.427032 ms) UnloadTime: 7.969648 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 51005. Total: 179.194885 ms (FindLiveObjects: 1.942807 ms CreateObjectMapping: 0.560108 ms MarkObjects: 174.370987 ms DeleteObjects: 1.428416 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 195.605026 ms Unloading 18 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 868 unused Assets to reduce memory usage. Loaded Objects now: 42511. Total: 69.600235 ms (FindLiveObjects: 1.702406 ms CreateObjectMapping: 0.583744 ms MarkObjects: 63.504040 ms DeleteObjects: 2.713151 ms) UnloadTime: 6.732807 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 51217. Total: 178.736465 ms (FindLiveObjects: 1.993811 ms CreateObjectMapping: 0.587165 ms MarkObjects: 173.672791 ms DeleteObjects: 1.542552 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 195.188904 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 41187. Total: 80.252243 ms (FindLiveObjects: 1.670995 ms CreateObjectMapping: 0.570060 ms MarkObjects: 74.442482 ms DeleteObjects: 2.651884 ms) UnloadTime: 4.013436 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 51181. Total: 190.894333 ms (FindLiveObjects: 1.905488 ms CreateObjectMapping: 0.565395 ms MarkObjects: 186.720123 ms DeleteObjects: 0.754793 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 195.043991 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 939 unused Assets to reduce memory usage. Loaded Objects now: 40864. Total: 69.542076 ms (FindLiveObjects: 1.649536 ms CreateObjectMapping: 0.567261 ms MarkObjects: 63.506527 ms DeleteObjects: 2.894152 ms) UnloadTime: 4.080612 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 51284. Total: 180.996185 ms (FindLiveObjects: 1.908287 ms CreateObjectMapping: 0.605825 ms MarkObjects: 176.944809 ms DeleteObjects: 0.578146 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 200.177017 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1001 unused Assets to reduce memory usage. Loaded Objects now: 40892. Total: 108.398239 ms (FindLiveObjects: 1.645804 ms CreateObjectMapping: 0.571926 ms MarkObjects: 102.551460 ms DeleteObjects: 2.630425 ms) UnloadTime: 4.051067 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 51357. Total: 213.636719 ms (FindLiveObjects: 1.886206 ms CreateObjectMapping: 0.547668 ms MarkObjects: 209.408386 ms DeleteObjects: 0.819170 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 194.721176 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 900 unused Assets to reduce memory usage. Loaded Objects now: 41095. Total: 110.799149 ms (FindLiveObjects: 1.663842 ms CreateObjectMapping: 0.585921 ms MarkObjects: 104.760178 ms DeleteObjects: 2.739897 ms) UnloadTime: 4.149031 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 51406. Total: 212.086395 ms (FindLiveObjects: 2.023356 ms CreateObjectMapping: 0.573792 ms MarkObjects: 207.709717 ms DeleteObjects: 0.844983 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 194.671097 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 41071. Total: 68.596329 ms (FindLiveObjects: 1.688722 ms CreateObjectMapping: 0.587165 ms MarkObjects: 62.591881 ms DeleteObjects: 2.682673 ms) UnloadTime: 4.154940 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 51309. Total: 178.391266 ms (FindLiveObjects: 1.903933 ms CreateObjectMapping: 0.598361 ms MarkObjects: 174.167908 ms DeleteObjects: 0.748573 ms) UnloadTime: 45.090748 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 41141. Total: 69.169815 ms (FindLiveObjects: 1.670373 ms CreateObjectMapping: 0.576902 ms MarkObjects: 63.110939 ms DeleteObjects: 2.775662 ms) UnloadTime: 4.307641 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 51553. Total: 182.280914 ms (FindLiveObjects: 1.954314 ms CreateObjectMapping: 0.581878 ms MarkObjects: 177.787308 ms DeleteObjects: 0.969382 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 194.877609 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 945 unused Assets to reduce memory usage. Loaded Objects now: 41201. Total: 69.013069 ms (FindLiveObjects: 1.679081 ms CreateObjectMapping: 0.585921 ms MarkObjects: 63.088543 ms DeleteObjects: 2.609899 ms) UnloadTime: 4.270010 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 51529. Total: 178.067505 ms (FindLiveObjects: 2.006562 ms CreateObjectMapping: 0.568505 ms MarkObjects: 173.688965 ms DeleteObjects: 0.796778 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 194.345795 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 41242. Total: 97.856941 ms (FindLiveObjects: 1.652335 ms CreateObjectMapping: 0.563529 ms MarkObjects: 91.937080 ms DeleteObjects: 2.685472 ms) UnloadTime: 4.100826 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 51549. Total: 202.793137 ms (FindLiveObjects: 1.948405 ms CreateObjectMapping: 0.573481 ms MarkObjects: 198.495758 ms DeleteObjects: 0.785582 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 94.166321 ms Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 945 unused Assets to reduce memory usage. Loaded Objects now: 41287. Total: 57.980083 ms (FindLiveObjects: 1.685301 ms CreateObjectMapping: 0.587787 ms MarkObjects: 52.078262 ms DeleteObjects: 2.604612 ms) UnloadTime: 4.299866 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 51651. Total: 168.273239 ms (FindLiveObjects: 1.912019 ms CreateObjectMapping: 0.561974 ms MarkObjects: 164.044586 ms DeleteObjects: 0.785582 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 232.254654 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 969 unused Assets to reduce memory usage. Loaded Objects now: 41577. Total: 58.525574 ms (FindLiveObjects: 1.708004 ms CreateObjectMapping: 0.570060 ms MarkObjects: 52.618778 ms DeleteObjects: 2.651884 ms) UnloadTime: 4.202212 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 51693. Total: 172.223221 ms (FindLiveObjects: 2.044815 ms CreateObjectMapping: 0.569127 ms MarkObjects: 167.775314 ms DeleteObjects: 0.837519 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 197.520462 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 863 unused Assets to reduce memory usage. Loaded Objects now: 43982. Total: 71.455963 ms (FindLiveObjects: 1.649225 ms CreateObjectMapping: 0.584366 ms MarkObjects: 65.450264 ms DeleteObjects: 2.714706 ms) UnloadTime: 7.881325 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 51965. Total: 180.824829 ms (FindLiveObjects: 2.126608 ms CreateObjectMapping: 0.592452 ms MarkObjects: 175.864090 ms DeleteObjects: 1.292821 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 197.690598 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 44127. Total: 124.846947 ms (FindLiveObjects: 1.761495 ms CreateObjectMapping: 0.615777 ms MarkObjects: 118.918694 ms DeleteObjects: 2.547078 ms) UnloadTime: 8.021274 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 330 unused Assets to reduce memory usage. Loaded Objects now: 52070. Total: 226.257355 ms (FindLiveObjects: 1.964888 ms CreateObjectMapping: 0.596806 ms MarkObjects: 221.327408 ms DeleteObjects: 1.404780 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 97.613739 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 870 unused Assets to reduce memory usage. Loaded Objects now: 42104. Total: 70.793228 ms (FindLiveObjects: 1.726974 ms CreateObjectMapping: 0.580634 ms MarkObjects: 64.814896 ms DeleteObjects: 2.750471 ms) UnloadTime: 4.021522 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 52250. Total: 190.049042 ms (FindLiveObjects: 2.012160 ms CreateObjectMapping: 0.579390 ms MarkObjects: 185.657745 ms DeleteObjects: 0.837519 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 93.012825 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 42007. Total: 122.605896 ms (FindLiveObjects: 1.866302 ms CreateObjectMapping: 0.579079 ms MarkObjects: 116.349846 ms DeleteObjects: 2.732744 ms) UnloadTime: 4.208432 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 52311. Total: 237.558731 ms (FindLiveObjects: 2.104527 ms CreateObjectMapping: 0.563529 ms MarkObjects: 233.128250 ms DeleteObjects: 0.766611 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 198.362656 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 902 unused Assets to reduce memory usage. Loaded Objects now: 42050. Total: 69.951347 ms (FindLiveObjects: 1.688411 ms CreateObjectMapping: 0.640035 ms MarkObjects: 63.840538 ms DeleteObjects: 2.692314 ms) UnloadTime: 4.427686 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 52320. Total: 183.432861 ms (FindLiveObjects: 1.949027 ms CreateObjectMapping: 0.622619 ms MarkObjects: 179.004868 ms DeleteObjects: 0.870173 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.771591 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 944 unused Assets to reduce memory usage. Loaded Objects now: 41960. Total: 82.103302 ms (FindLiveObjects: 1.707382 ms CreateObjectMapping: 0.573481 ms MarkObjects: 76.131821 ms DeleteObjects: 2.674276 ms) UnloadTime: 4.116065 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 52512. Total: 193.440170 ms (FindLiveObjects: 2.024911 ms CreateObjectMapping: 0.553888 ms MarkObjects: 189.026169 ms DeleteObjects: 0.844672 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 197.220978 ms Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 917 unused Assets to reduce memory usage. Loaded Objects now: 42191. Total: 109.760414 ms (FindLiveObjects: 1.722932 ms CreateObjectMapping: 0.615466 ms MarkObjects: 103.856728 ms DeleteObjects: 2.476481 ms) UnloadTime: 4.132237 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 52608. Total: 218.235779 ms (FindLiveObjects: 1.979505 ms CreateObjectMapping: 0.584677 ms MarkObjects: 213.794403 ms DeleteObjects: 0.897852 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 198.010925 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 42216. Total: 70.892433 ms (FindLiveObjects: 1.742835 ms CreateObjectMapping: 0.575658 ms MarkObjects: 64.918770 ms DeleteObjects: 2.590617 ms) UnloadTime: 4.077813 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52463. Total: 181.598282 ms (FindLiveObjects: 1.961156 ms CreateObjectMapping: 0.549534 ms MarkObjects: 177.321121 ms DeleteObjects: 0.759147 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 240.404999 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 893 unused Assets to reduce memory usage. Loaded Objects now: 42293. Total: 98.696327 ms (FindLiveObjects: 1.708004 ms CreateObjectMapping: 0.573792 ms MarkObjects: 92.828712 ms DeleteObjects: 2.491098 ms) UnloadTime: 4.268144 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52554. Total: 203.558197 ms (FindLiveObjects: 2.014648 ms CreateObjectMapping: 0.570371 ms MarkObjects: 199.238129 ms DeleteObjects: 0.752927 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.684204 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 897 unused Assets to reduce memory usage. Loaded Objects now: 42290. Total: 70.293449 ms (FindLiveObjects: 1.725108 ms CreateObjectMapping: 0.637858 ms MarkObjects: 64.342178 ms DeleteObjects: 2.526552 ms) UnloadTime: 4.212786 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52621. Total: 180.932739 ms (FindLiveObjects: 2.020557 ms CreateObjectMapping: 0.564151 ms MarkObjects: 176.654953 ms DeleteObjects: 0.754793 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 195.502090 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 920 unused Assets to reduce memory usage. Loaded Objects now: 42431. Total: 71.930542 ms (FindLiveObjects: 1.903622 ms CreateObjectMapping: 0.619820 ms MarkObjects: 65.659882 ms DeleteObjects: 2.713773 ms) UnloadTime: 4.042359 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 52738. Total: 185.380951 ms (FindLiveObjects: 2.101728 ms CreateObjectMapping: 0.568194 ms MarkObjects: 180.891693 ms DeleteObjects: 0.841562 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.181625 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 896 unused Assets to reduce memory usage. Loaded Objects now: 42470. Total: 99.569916 ms (FindLiveObjects: 1.743768 ms CreateObjectMapping: 0.576902 ms MarkObjects: 93.562355 ms DeleteObjects: 2.606789 ms) UnloadTime: 4.129127 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52711. Total: 206.772980 ms (FindLiveObjects: 2.052901 ms CreateObjectMapping: 0.582811 ms MarkObjects: 202.419617 ms DeleteObjects: 0.719650 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 144.768890 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 893 unused Assets to reduce memory usage. Loaded Objects now: 42504. Total: 133.166794 ms (FindLiveObjects: 1.732883 ms CreateObjectMapping: 0.589031 ms MarkObjects: 127.189697 ms DeleteObjects: 2.553920 ms) UnloadTime: 4.192571 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52878. Total: 240.122910 ms (FindLiveObjects: 1.948094 ms CreateObjectMapping: 0.580945 ms MarkObjects: 235.850418 ms DeleteObjects: 0.783716 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.906250 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 922 unused Assets to reduce memory usage. Loaded Objects now: 42586. Total: 71.043571 ms (FindLiveObjects: 1.764605 ms CreateObjectMapping: 0.577213 ms MarkObjects: 64.817383 ms DeleteObjects: 2.733988 ms) UnloadTime: 4.255393 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 52871. Total: 182.321655 ms (FindLiveObjects: 2.073427 ms CreateObjectMapping: 0.565395 ms MarkObjects: 177.887436 ms DeleteObjects: 0.815749 ms) UnloadTime: 77.522919 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 42641. Total: 70.246803 ms (FindLiveObjects: 1.820585 ms CreateObjectMapping: 0.590586 ms MarkObjects: 64.386650 ms DeleteObjects: 2.386913 ms) UnloadTime: 4.177021 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52865. Total: 180.097717 ms (FindLiveObjects: 1.936899 ms CreateObjectMapping: 0.565706 ms MarkObjects: 175.865952 ms DeleteObjects: 0.773142 ms) UnloadTime: 44.313873 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 42672. Total: 70.600403 ms (FindLiveObjects: 1.759629 ms CreateObjectMapping: 0.625418 ms MarkObjects: 64.669044 ms DeleteObjects: 2.475859 ms) UnloadTime: 4.179509 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52933. Total: 181.402039 ms (FindLiveObjects: 2.186319 ms CreateObjectMapping: 0.574725 ms MarkObjects: 176.969070 ms DeleteObjects: 0.719961 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.770035 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 42738. Total: 70.096893 ms (FindLiveObjects: 1.751854 ms CreateObjectMapping: 0.608624 ms MarkObjects: 63.997902 ms DeleteObjects: 2.661836 ms) UnloadTime: 4.383835 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 52941. Total: 184.014114 ms (FindLiveObjects: 1.970486 ms CreateObjectMapping: 0.551711 ms MarkObjects: 179.767120 ms DeleteObjects: 0.760702 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 196.709686 ms Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 895 unused Assets to reduce memory usage. Loaded Objects now: 42817. Total: 71.050735 ms (FindLiveObjects: 1.884962 ms CreateObjectMapping: 0.601471 ms MarkObjects: 64.985329 ms DeleteObjects: 2.489543 ms) UnloadTime: 3.918581 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 53057. Total: 183.832184 ms (FindLiveObjects: 2.024600 ms CreateObjectMapping: 0.564462 ms MarkObjects: 179.482864 ms DeleteObjects: 0.773453 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 240.146255 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 831 unused Assets to reduce memory usage. Loaded Objects now: 43040. Total: 111.806465 ms (FindLiveObjects: 1.804102 ms CreateObjectMapping: 0.618576 ms MarkObjects: 105.628487 ms DeleteObjects: 2.777217 ms) UnloadTime: 4.224604 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 53121. Total: 217.823074 ms (FindLiveObjects: 2.021490 ms CreateObjectMapping: 0.566950 ms MarkObjects: 213.430542 ms DeleteObjects: 0.811084 ms) UnloadTime: 89.016182 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 881 unused Assets to reduce memory usage. Loaded Objects now: 43083. Total: 134.675735 ms (FindLiveObjects: 1.757452 ms CreateObjectMapping: 0.605825 ms MarkObjects: 128.663834 ms DeleteObjects: 2.704754 ms) UnloadTime: 4.474336 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 53205. Total: 241.877884 ms (FindLiveObjects: 1.976084 ms CreateObjectMapping: 0.570060 ms MarkObjects: 237.534164 ms DeleteObjects: 0.865508 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 194.989563 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1000 unused Assets to reduce memory usage. Loaded Objects now: 45150. Total: 134.766876 ms (FindLiveObjects: 1.811877 ms CreateObjectMapping: 0.573481 ms MarkObjects: 128.705505 ms DeleteObjects: 2.686094 ms) UnloadTime: 12.443051 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 734 unused Assets to reduce memory usage. Loaded Objects now: 38718. Total: 284.119873 ms (FindLiveObjects: 1.573030 ms CreateObjectMapping: 0.553577 ms MarkObjects: 267.487671 ms DeleteObjects: 13.586282 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 195.466644 ms Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 35868. Total: 92.566856 ms (FindLiveObjects: 1.493726 ms CreateObjectMapping: 0.532118 ms MarkObjects: 88.220032 ms DeleteObjects: 1.274472 ms) The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer (Filename: Line: 53) UnloadTime: 5.798568 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 35182. Total: 102.368286 ms (FindLiveObjects: 1.607862 ms CreateObjectMapping: 0.545491 ms MarkObjects: 97.847923 ms DeleteObjects: 1.412555 ms) Path Failed : Computation Time 0.00 ms Searched Nodes 503 Error: Path Number 34 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)