Initialize engine version: 4.5.3p4 (80c2d1be1221) GfxDevice: creating device client; threaded=1 OpenGL: Version: OpenGL 2.1 [2.1 ATI-1.24.38] Renderer: ATI Radeon HD 5750 OpenGL Engine Vendor: ATI Technologies Inc. VRAM: 1024 MB Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL: buggy packed depth stencil; Deferred rendering will use slower rendering path GL: Detected 0 MB VRAM Begin MonoManager ReloadAssembly Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll (this message is harmless) Loading /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain - Completed reload, in 0.182 seconds Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.dll (this message is harmless) Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityScript.Lang.dll (this message is harmless) Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless) The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer (Filename: Line: 53) UnloadTime: 4.725805 ms Setting breakpad minidump AppID = 305620 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198025084553 [API loaded no] Successfully initialized Steam! (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: /Users/thomas/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Xml.dll (this message is harmless) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 5296 unused Assets to reduce memory usage. Loaded Objects now: 9940. Total: 15.254123 ms (FindLiveObjects: 0.581031 ms CreateObjectMapping: 0.286562 ms MarkObjects: 11.493187 ms DeleteObjects: 2.781182 ms) GAME VERSION: Sandbox Alpha v.156 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Received stats and achievements from Steam (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. UnloadTime: 9.502490 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 11713. Total: 12.576250 ms (FindLiveObjects: 0.497419 ms CreateObjectMapping: 0.169064 ms MarkObjects: 9.579858 ms DeleteObjects: 2.236924 ms) UnloadTime: 3.112327 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 399 unused Assets to reduce memory usage. Loaded Objects now: 31758. Total: 142.574402 ms (FindLiveObjects: 1.329657 ms CreateObjectMapping: 0.662605 ms MarkObjects: 139.162430 ms DeleteObjects: 1.301857 ms) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. UnloadTime: 62.707439 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 514 unused Assets to reduce memory usage. Loaded Objects now: 28981. Total: 71.862381 ms (FindLiveObjects: 1.350905 ms CreateObjectMapping: 0.531300 ms MarkObjects: 68.140785 ms DeleteObjects: 1.674678 ms) UnloadTime: 4.615011 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 31720. Total: 188.012146 ms (FindLiveObjects: 1.715219 ms CreateObjectMapping: 0.533943 ms MarkObjects: 185.013885 ms DeleteObjects: 0.612201 ms) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 248.484924 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 30281. Total: 72.596390 ms (FindLiveObjects: 1.511806 ms CreateObjectMapping: 0.545972 ms MarkObjects: 69.153755 ms DeleteObjects: 1.277006 ms) UnloadTime: 5.596620 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 393 unused Assets to reduce memory usage. Loaded Objects now: 31919. Total: 190.131683 ms (FindLiveObjects: 1.690782 ms CreateObjectMapping: 0.549076 ms MarkObjects: 186.499557 ms DeleteObjects: 1.254686 ms) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 217.231049 ms Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 434 unused Assets to reduce memory usage. Loaded Objects now: 30376. Total: 72.854973 ms (FindLiveObjects: 1.208057 ms CreateObjectMapping: 0.547073 ms MarkObjects: 69.560036 ms DeleteObjects: 1.314001 ms) UnloadTime: 5.921569 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 31985. Total: 189.561859 ms (FindLiveObjects: 1.363505 ms CreateObjectMapping: 0.569222 ms MarkObjects: 186.365463 ms DeleteObjects: 1.132102 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 216.753647 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 31484. Total: 117.868103 ms (FindLiveObjects: 1.558161 ms CreateObjectMapping: 0.602780 ms MarkObjects: 113.837074 ms DeleteObjects: 1.726608 ms) UnloadTime: 12.781826 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 600 unused Assets to reduce memory usage. Loaded Objects now: 36095. Total: 217.053513 ms (FindLiveObjects: 1.643024 ms CreateObjectMapping: 0.664869 ms MarkObjects: 199.948288 ms DeleteObjects: 14.677532 ms) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 197.739395 ms Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 35168. Total: 139.988617 ms (FindLiveObjects: 1.556710 ms CreateObjectMapping: 0.544726 ms MarkObjects: 136.353607 ms DeleteObjects: 1.359339 ms) UnloadTime: 5.655666 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 36188. Total: 224.436615 ms (FindLiveObjects: 1.848942 ms CreateObjectMapping: 0.562659 ms MarkObjects: 221.001617 ms DeleteObjects: 0.872835 ms) WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader. Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 200.289566 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 436 unused Assets to reduce memory usage. Loaded Objects now: 35277. Total: 139.270538 ms (FindLiveObjects: 1.565355 ms CreateObjectMapping: 0.561901 ms MarkObjects: 135.812256 ms DeleteObjects: 1.197907 ms) The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer (Filename: Line: 53) UnloadTime: 5.478222 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 35183. Total: 144.639175 ms (FindLiveObjects: 1.670061 ms CreateObjectMapping: 0.544104 ms MarkObjects: 141.016846 ms DeleteObjects: 1.295215 ms) KQ: Error reading KQ:Interrupted system call Wwise: AkGlobalSoundEngineInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.