Initialize engine version: 4.5.3p4 (80c2d1be1221) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1280] Renderer: AMD Mobility Radeon HD 5000 Vendor: ATI VRAM: 2037 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain - Completed reload, in 0.190 seconds Initializing input. Input initialized. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) UnloadTime: 5.462937 ms Successfully initialized Steam! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless) Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4961 unused Assets to reduce memory usage. Loaded Objects now: 9456. Total: 24.897964 ms (FindLiveObjects: 0.720693 ms CreateObjectMapping: 0.444141 ms MarkObjects: 19.671904 ms DeleteObjects: 3.413965 ms) GAME VERSION: Sandbox Alpha v.138 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) No cGUI skin loaded. Please use cGUI.cSkin to load a skin. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Received stats and achievements from Steam (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 9.706557 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 12568. Total: 20.296661 ms (FindLiveObjects: 0.618244 ms CreateObjectMapping: 0.303792 ms MarkObjects: 14.683902 ms DeleteObjects: 3.842117 ms) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 230.067535 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 26548. Total: 875.418335 ms (FindLiveObjects: 2.983444 ms CreateObjectMapping: 0.958160 ms MarkObjects: 864.940247 ms DeleteObjects: 4.574654 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 379.279449 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 24135. Total: 110.284416 ms (FindLiveObjects: 1.134632 ms CreateObjectMapping: 0.361827 ms MarkObjects: 105.621521 ms DeleteObjects: 2.314271 ms) UnloadTime: 6.297330 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 26677. Total: 955.752258 ms (FindLiveObjects: 1.834007 ms CreateObjectMapping: 0.945724 ms MarkObjects: 948.901855 ms DeleteObjects: 2.271042 ms) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 358.448029 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 24182. Total: 421.301117 ms (FindLiveObjects: 2.812302 ms CreateObjectMapping: 2.101676 ms MarkObjects: 411.080536 ms DeleteObjects: 3.487989 ms) UnloadTime: 5.269291 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 26825. Total: 942.231445 ms (FindLiveObjects: 1.566930 ms CreateObjectMapping: 1.057648 ms MarkObjects: 935.548584 ms DeleteObjects: 2.202348 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 359.932648 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 24113. Total: 370.112366 ms (FindLiveObjects: 2.947913 ms CreateObjectMapping: 2.278148 ms MarkObjects: 358.793274 ms DeleteObjects: 4.261387 ms) UnloadTime: 14.120138 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 26831. Total: 1229.510864 ms (FindLiveObjects: 3.199593 ms CreateObjectMapping: 2.092793 ms MarkObjects: 1220.046509 ms DeleteObjects: 2.226628 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 526.882996 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 419 unused Assets to reduce memory usage. Loaded Objects now: 24294. Total: 304.336853 ms (FindLiveObjects: 2.774994 ms CreateObjectMapping: 2.101676 ms MarkObjects: 294.241211 ms DeleteObjects: 3.407451 ms) UnloadTime: 12.787714 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 26954. Total: 1080.005859 ms (FindLiveObjects: 3.518783 ms CreateObjectMapping: 2.098123 ms MarkObjects: 1070.572876 ms DeleteObjects: 2.041865 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 308.730286 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 24339. Total: 315.929504 ms (FindLiveObjects: 2.977522 ms CreateObjectMapping: 2.266304 ms MarkObjects: 305.034424 ms DeleteObjects: 3.736116 ms) UnloadTime: 12.647367 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 26942. Total: 1091.008667 ms (FindLiveObjects: 3.194263 ms CreateObjectMapping: 2.088648 ms MarkObjects: 1081.512329 ms DeleteObjects: 2.237287 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 466.546692 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 24276. Total: 367.381775 ms (FindLiveObjects: 2.808749 ms CreateObjectMapping: 2.092201 ms MarkObjects: 356.652527 ms DeleteObjects: 3.999639 ms) UnloadTime: 14.182910 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 26897. Total: 1222.567993 ms (FindLiveObjects: 3.333428 ms CreateObjectMapping: 2.082726 ms MarkObjects: 1213.287842 ms DeleteObjects: 1.973171 ms) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 317.912750 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 24308. Total: 429.113281 ms (FindLiveObjects: 2.869152 ms CreateObjectMapping: 2.125363 ms MarkObjects: 417.569763 ms DeleteObjects: 4.534978 ms) UnloadTime: 13.015707 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 27025. Total: 1295.841309 ms (FindLiveObjects: 3.308556 ms CreateObjectMapping: 2.170370 ms MarkObjects: 1286.214722 ms DeleteObjects: 2.221890 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 357.738586 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 24354. Total: 488.356384 ms (FindLiveObjects: 2.834213 ms CreateObjectMapping: 2.154973 ms MarkObjects: 477.497437 ms DeleteObjects: 3.988388 ms) UnloadTime: 13.832927 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 26946. Total: 1359.845581 ms (FindLiveObjects: 3.368959 ms CreateObjectMapping: 2.082134 ms MarkObjects: 1350.523315 ms DeleteObjects: 1.983830 ms) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 268.270203 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 664 unused Assets to reduce memory usage. Loaded Objects now: 24361. Total: 489.482147 ms (FindLiveObjects: 2.828291 ms CreateObjectMapping: 2.118849 ms MarkObjects: 477.617065 ms DeleteObjects: 5.035377 ms) UnloadTime: 6.671593 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 27140. Total: 1273.764526 ms (FindLiveObjects: 1.698988 ms CreateObjectMapping: 0.877030 ms MarkObjects: 1266.882690 ms DeleteObjects: 2.409022 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 387.796875 ms Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 25436. Total: 117.018188 ms (FindLiveObjects: 1.375653 ms CreateObjectMapping: 0.961713 ms MarkObjects: 111.987549 ms DeleteObjects: 1.915137 ms) UnloadTime: 17.086409 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 27388. Total: 1100.208252 ms (FindLiveObjects: 3.381395 ms CreateObjectMapping: 2.368161 ms MarkObjects: 1089.802368 ms DeleteObjects: 2.853755 ms) Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 536.685486 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 508 unused Assets to reduce memory usage. Loaded Objects now: 24520. Total: 483.353577 ms (FindLiveObjects: 3.129715 ms CreateObjectMapping: 2.134246 ms MarkObjects: 471.912506 ms DeleteObjects: 4.260795 ms) UnloadTime: 15.829786 ms Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 773 unused Assets to reduce memory usage. Loaded Objects now: 12086. Total: 287.253967 ms (FindLiveObjects: 1.542058 ms CreateObjectMapping: 1.958366 ms MarkObjects: 249.531586 ms DeleteObjects: 32.034428 ms) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 10.996937 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 12182. Total: 249.385315 ms (FindLiveObjects: 1.436056 ms CreateObjectMapping: 1.379206 ms MarkObjects: 242.083023 ms DeleteObjects: 1.449084 ms) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinCupboardDoor (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerB (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not load resources for container: OBJ_FishingCabinDresserDrawerA (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 11.165118 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 738 unused Assets to reduce memory usage. Loaded Objects now: 11062. Total: 282.477386 ms (FindLiveObjects: 1.503566 ms CreateObjectMapping: 1.905069 ms MarkObjects: 267.931458 ms DeleteObjects: 8.128969 ms)